In the September issue of UK Official Nintendo Magazine (ONM), comes an exclusive in-depth of the upcoming Battalion “BWii” Wars 2, the sequel to the hit Battalion Wars (GCN) for Wii.
The game revolves around the same concept and plot as the original, but takes players on a trip back in time to explore the story from the past, before returning to the present. A typical plotline starts with Vlad, from the original, setting out to seek the ultimate weapon to restore his region to power.
Players can play as the various different races throughout the game, with varied vehicles, troops and surroundings to use and explore.
The Wii hardware has allowed the developer to create larger, more expansive worlds, special effects and extra details that weren’t present in the original, "expect to see great water in the game!"
Attacks take place in the air, ground and seas:
Naval battles have been added for some beach/sea battles.
Frigates – Fast, easy to manoeuvre and come packed with armaments. Can locate submerged crafts, like submarines.
Submarines – Stealth tactics when deep underwater, but very venerable when surfaced.
Dreadnoughts – A large craft packed full of armour and weapons. Powerful but slow.
Kuju and Nintendo have tried various control schemes, and ONM notes there could be the possibility of different setups come launch, depending on one’s preferences. The current setup:
Nunchuck Analogue stick – move units, standard control.
Flicking the nunchuck allows soldiers to jump and roll!
Nunchcuk trigger – allows player to lock onto the selected unit.
Wiimote – pointing device to move around the screen, used in combination with the analogue stick to turn/strafe.
D-pad – used to cycle through commands/select individual units.
Wiimote trigger (B) – main firing trigger.
Wiimote A – context sensitive action button.
The game will feature over 20 missions for the single-player mode, and 15/16 multiplayer maps. ONM has praised the current multiplayer build, “it really shines in that department”.
There are currently 3 multiplayer modes for co-op battles, standard versus and arcade styled battles.
The game has Wi-Fi capabilities that are “very much supported”, for those looking to take on the world. As with the standard multiplayer there are currently 3 modes to work with:
Co-Op: Go head on with a friend to defeat an enemy, with different scenarios and players controlling different types of units.
Assault: One player defends, the other attacks for an all out… assault!
Skirmish: Complete strategy battles – capturing bases, placement etc.
BWii is set for release in the first half of 2007.