Humam
True Gamer
الفيديو :
http://www.gamespot.com/ps3/driving/fullauto2/media.html
انطباعات ign:
http://ps3.ign.com/articles/725/725845p1.html
The game was running on final dev kits of the PS3 hardware, and we were informed that the build we were playing was an alpha build that was essentially feature complete, albeit without optimization. However, even at this early stage, the persistent slowdown that plagued the original game wasn't really a problem until the destruction in multiplayer became extremely massive. Neither was the lag between the 8 dev kits, which were actually running live over the PS3 network connection. While the developers hadn't implemented their tilt sensitivity features for the game, the wireless connection for the controllers was working, and was extremely smooth and responsive throughout each match.
- اللعبة مازالت في مرحلة الalpha وباقي شوية تحسينات راح يتم إضافتها.
- المطورين للآن ما أضافوا ميزة الtilt في كنترولر الPS3 للعبة.
- اللعبة كانت شغالة ملتي بلاير 8 لاعبين على شبكة سوني للأونلاين ( ممتاز الظاهر الأونلاين خلاص جاهز )
- التحكم اللاسلكي كان سلس ومتجاوب للغاية.
gamespot:
http://www.gamespot.com/ps3/driving/fullauto2/news.html?sid=6155909
Pseudo and Sega promise there's plenty more information yet to reveal about Full Auto 2--they just aren't revealing it yet. We're talking about things like the events that will make up the revamped career mode, and how the game will utilize the PS3 controller's tilt functionality (which will purportedly be in a meaningful way). It's also worth noting that we played Full Auto 2's multiplayer on the actual PlayStation network platform, so apparently Sony already has its online gaming infrastructure up and running well ahead of the new system's release. Of course, we're just as curious as you are about how the PlayStation 3's first round of games will turn out, so stay tuned for more on Full Auto 2 and all of Sony's other launch titles in the coming months.